10+ years experience in industry as a interactive coder/developer using the Unity game engine. Lando has worked for a mobile games studio creating iOS and Android games, with over 50 million downloads including several number ones, as well as digital media agencies creating interactive installations/experiences for the likes of Peugeot, Dyson, Warner Bros, the Royal Philharmonic Concert Orchestra and a technology company, creating tools to view and interactive with high resolution 3D maps made from satellite imagery. Before becoming a full time contractor Lando also worked for a global engineering company, creating virtual/augmented reality experiences such as data visualisations, interactive simulations and project planning tools for clients such as the Ministry of Defence, EDF energy and local governments.
Since 2017 Lando has been a contract Unity developer and creative technologist delivering white label projects for global high profile clients from aspects such as system architectures, analytics and analysis, game mechanics, social interactions, creative direction, R&D and of course exploring the latest tech.
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